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S&sboxskins.gg

The dedicated S&box cosmetics market tracker. Live prices, drops and supply for every sbox skin on the Steam Community Market.

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Not affiliated with Facepunch Studios or Valve Corporation. S&box is a trademark of Facepunch Studios. Market data may be delayed.

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Build for s&box

Game development

C#, Source 2, hotloaded in milliseconds. Everything you need to go from empty project to published gamemode, and the news that moves the scene.

Official documentation

s&box Learn

Facepunch's official learning portal: structured courses that take you from first launch to shipped game.

s&box Documentation

Facepunch's official docs: engine concepts, components, networking, publishing.

Getting Started

Zero to a running project: install, editor tour, your first gamemode.

API Reference

The full engine API, straight from the source.

sbox-issues

Facepunch's public issue tracker: report bugs, follow engine work as it lands.

Tutorials & videos

S&box Tutorial: Creating your first Project (Beginner) · SmallFishDev
How to make a Multiplayer Game in S&box in only 3 minutes · Sandking

SmallFishDev

Consistently good how-to videos on real s&box development.

Sandking

s&box tutorial channel covering practical build-along topics.

Community docs

sbox.guide

Community API documentation: 3,000+ types and 28,000+ members, searchably indexed.

s&box Community Docs

Community-written API reference and development guides.

Recommended tools

oursClaude Bridge for s&box

Drive the s&box editor with AI. By far the most complete and comprehensive toolset for what it does: 232 tools for building scenes, components, UI, and whole gamemodes from a Claude conversation. Built by us.

Dev pulse

  1. You spawn. You shoot. You dodge. Pure twin-stick bullet-hell action. Get your copy of Chippy here: https://store.steam2h ago

    You spawn. You shoot. You dodge. Pure twin-stick bullet-hell action. Get your copy of Chippy here: https://store.steampowered.com/app/602700/Chippy/…

    @fcpnchstds
  2. There's some cool stuff happening with s&box. But honestly? We really need to talk about some other stuff. Watch here 15h ago

    There's some cool stuff happening with s&box. But honestly? We really need to talk about some other stuff. Watch here : https://youtube.com/watch?v=uyyFeJ9R_xs…

    @eridiium
  3. first time i've seen this in Omp lol19h ago

    first time i've seen this in Omp lol

    @_trundler
  4. My Weeklys aren't getting any better All I wanted is the Golden Suit What are you guys getting?23h ago

    My Weeklys aren't getting any better All I wanted is the Golden Suit What are you guys getting?

    @s8boxverse
  5. 5.6 sol is so good for complex problems. it seems to thrive on breaking the problems down into measurable metrics and de27h ago

    5.6 sol is so good for complex problems. it seems to thrive on breaking the problems down into measurable metrics and designing benchmarks around them

    @_trundler
  6. idTech 8 style Global Illumination (FAST AS HELL) in @threejs (via WebGPU) I've worked on this for 5 weeks (on and off)31h ago

    idTech 8 style Global Illumination (FAST AS HELL) in @threejs (via WebGPU) I've worked on this for 5 weeks (on and off) and it's still not there, but all the core tenets work. Next more denoising +…

    @sampavlovic
  7. Been hard at work with working on my s&box horror game. Now we got an upgrade shop. Still gotta work on stuff but proof 36h ago

    Been hard at work with working on my s&box horror game. Now we got an upgrade shop. Still gotta work on stuff but proof of sound design and voice over stuff at the end. Thank you @ObsidianLib once …

    @eridiium
  8. Holy crap this person is making their own version of Vampire The masquerade bloodlines in S&box! I NEED IT!46h ago

    Holy crap this person is making their own version of Vampire The masquerade bloodlines in S&box! I NEED IT!

    @eridiium
  9. People like him are amongst the most important that @s8box needs. Once all that is properly textured, it'll be even be46h ago

    People like him are amongst the most important that @s8box needs. Once all that is properly textured, it'll be even better

    @s8boxverse
  10. I don't give Facebook permission to use my pictures, my information or my publications, both of the past and the future,2d ago

    I don't give Facebook permission to use my pictures, my information or my publications, both of the past and the future, mine or those where I show up. By this statement, I give my notice to Facebo…

    @_trundler
  11. Hey guys, hey @s8box I’ve just published my new skin - customizable manicure The nails are individually fitted to eac2d ago

    Hey guys, hey @s8box I’ve just published my new skin - customizable manicure The nails are individually fitted to each character, and you can choose any color to match their style https://sbox.game…

    @scropin1
  12. A s&box discord user by the name of sereniquility has shown of their game called spirits travels. Was ported over into3d ago

    A s&box discord user by the name of sereniquility has shown of their game called spirits travels. Was ported over into S&box and originally created in unity for a game jam in 2025. Will eventually …

    @eridiium
  13. Why did they stop making those toilets where it would be half filled with water? Why we got to aim our bum hole now?3d ago

    Why did they stop making those toilets where it would be half filled with water? Why we got to aim our bum hole now?

    @garrynewman
  14. Slight spoiler alert but I'm gotten another cutscene done for my s&box horror game. This is the first pass so I still go4d ago

    Slight spoiler alert but I'm gotten another cutscene done for my s&box horror game. This is the first pass so I still gotta do particle effects and improve animations. But this is all with s&box's …

    @eridiium
  15. animgraph 24d ago

    animgraph 2

    @s8boxverse

SboxHub · live S&box player counts · data from Facepunch's public API, refreshed continuously

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